GM/YLD
Stake · Play · Yield
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$GMYLD $0.0100 —
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Yield isn't given.It's earned.
Season-based rewardsDaily potsGamified Yield
$GMYLD — Token Contract Address
TBA — Contract not yet deployed
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🛡️
Audit: Pending Q2 2026
Game Modules
Each module runs its own season & daily pot
PumpCat
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PumpCat.Fun
Catch Cats to release Yield
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Paly.IO
In Development
Paly.io
Navigate the charts and collect data
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⛏️
Preparations
BitDwarf
Reach the treasure before the others
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Gold Fever
⏸ Hibernation
Gold Fever
MMORPG · Gold, Blood & Glory
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Visit GoldFever.io →
Latest Articles
Protocol · Education · Strategy
Story5 min
From Gold Fever to GMYLD: what we learned building in web3 gaming
Gold Fever started as a dream a lot of web3 gaming founders shared: build a real, high-quality game with blockchain economics.
2026-03-08Read →
Developer5 min
Building games on GMYLD: a guide for third-party developers
Building a web3 game from scratch means solving two problems: making a fun game AND building sustainable tokenomics.
2026-03-07Read →
Protocol5 min
Seasons, daily pots, and loyalty: why time-bounded yield is more sustainable
Every yield protocol that offers unlimited emissions faces the same end: inflation outpaces adoption.
2026-03-06Read →
11 articles
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© 2026 GMYLD Protocol · gmyld.com
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📁 Media Kit
GM/YLD — FAQ
Frequently Asked Questions · gmyld.com

The usual dump scenario works like this: a team sells tokens cheap to insiders — VCs, angels, KOLs — who wait for retail to push the price up, then exit. By the time you're buying, there's already a profitable stack sitting above you.

We don't do pre-sales. No cheap tokens to insiders, no allocation to people who need an exit. We may distribute small amounts for marketing purposes — but these are not the kind of positions sized to move markets or create exit pressure. Everyone taking a real position in $GMYLD gets in at the same price — from DEX, at open market rate. There's no hidden stack positioned above yours waiting for you to provide liquidity.

The market operations allocation exists specifically to sell into speculative buying — not to dump, but to build liquidity on top of people trying to flip the token. When speculators push price up, the protocol captures that and adds it back as liquidity depth. This is what the Net Stake price is built on.

Net Stake is the number of tokens that are staked, minus what's been released as yield, minus what's been burned. It represents the real committed supply — the tokens that are actually locked in the protocol with skin in the game.

The protocol uses Net Stake to calculate an implied floor price: total liquidity value divided by net staked tokens. We commit to not selling below that price from the market operations fund.

This is not a hard guarantee — people receiving yield can sell, and that affects price — but it means the protocol itself is never the one selling the floor out from under you.

The team earns from the protocol fee on every daily pot. That's the primary model. If we need additional runway for development or liquidity, we may sell from the market operations allocation — but only above the Net Stake price, never below it.

This is disclosed upfront rather than buried in a vesting schedule. You won't wake up to a surprise team dump.

You can exit. You're not locked in. But if you exit while the token price is above what you originally staked at, the Reference Cost system means you don't get to leave at the current market price — you get back closer to your entry value. The upside stays in the protocol to protect people who remain staked.

What you actually lose by leaving early is loyalty score and the compounding benefits that come with it — higher yield release rates, priority in future seasons, access to perks that accumulate over time. The penalty for leaving isn't a fee. It's opportunity cost.

Then you get loyalty accumulation and nothing else. No daily pot share, no yield release from game mechanics. The protocol doesn't punish you for being passive but it doesn't reward it either.

Loyalty is the incentive to improve your yield and your chances. Yield is the incentive to show up.

If you want yield, you need to play. Being passive keeps your position alive and your loyalty building — but the pot goes to whoever showed up.

Loyalty doesn't reset just because you didn't qualify in a given season. As long as your stake stays in, your score carries. Missing a season hurts your streak but doesn't wipe your history. You don't get punished for a bad month.

Two things. First, daily pot size scales — when we see the maximum possible release being hit consistently, the pot doubles. Whales eating everything actually accelerates that growth for everyone, including future seasons.

Second, if we see extraction becoming one-sided and leaving nothing on the table, we have the ability to switch distribution to fair pro-rata — everyone gets a share proportional to their stake. That's a governance lever we're not afraid to use.

Unclaimed value rolls into the next season's reserve. It doesn't go to the team, it doesn't disappear. Low participation actually increases the expected value for whoever does show up.

Two ways. First, stakers can't exit at the current market price if it's above their Reference Cost — this kills the incentive to stake purely to flip a rising token.

Second, the protocol actively sells from the liquidity fund into speculative buying, which puts a ceiling on the kind of price spike that makes quick exits attractive in the first place. We're trying to make speculation a losing strategy structurally, not just through warnings.

GM/YLD Token Distribution
100,000,000 GMYLD · Fixed Supply · No Inflation
Allocation Breakdown
Rewards Reserve
80%
80,000,000 GMYLD · Season budgets, daily pots, game rewards
TBA Explorer
Liquidity Pairing
10%
10,000,000 GMYLD · Paired with USDC, protocol-owned LP
TBA Explorer
Market Operations
10%
10,000,000 GMYLD · Collect USDC during demand, grow liquidity
TBA Explorer
Protocol Stats
Current LP Value
$24,180
Total TVL (All Games)
$87,340
Total Burned
142,500 GMYLD
Total Yield Released
1,284,000 GMYLD
Net Stake
Net Staked Supply
— GMYLD
Staked (locked positions)
− Released (yield paid out to date)
− Burned (permanently destroyed)
= Net Stake (tokens committed, not circulating)
↑ Staked: TBA ↓ Released: TBA 🔥 Burned: TBA
Net Stake represents the real token commitment in the protocol — staked tokens minus everything that's already left (yield released + burns). It's the clearest signal of how much supply is genuinely locked vs freely circulating.
Implied token value
—
TVL ÷ Net Staked
No OTC · No team allocation · Everyone buys through the DEX
GM/YLD — Whitepaper
v1.0 · Game Your Yield · gmyld.com
Game Your Yield
GMYLD is a protocol that releases staking rewards through games, not through passive APY. Rewards are distributed in seasons with a fixed budget and a limited number of accepted players.
What GMYLD is
  • A season-based staking protocol with a finite reward budget per season
  • A modular platform where different games plug into the same yield engine
  • A framework for daily participation-based reward release
  • A design focused on repeat engagement, not "set and forget"
What GMYLD is not
  • Stake once, farm forever
  • Unlimited emissions
  • A replacement for trading
The Daily Loop
Each day, the protocol opens a Daily Pot — a capped amount of rewards for that day. Players stake tokens, participate in a game module, and receive a reward based on their result, loyalty, and stake size, paid from that Daily Pot.
Modular Architecture
GMYLD is a protocol, not a single game. Each game module is a separate experience that implements the GMYLD framework in its own way.
The Protocol Provides
  • Seasons with fixed budgets and player caps
  • Daily Pot mechanics
  • A loyalty system that rewards stake stability
  • Staking rules and exit fairness
  • Referral infrastructure
  • The GMYLD token as the shared medium
Each Game Module Defines
  • Gameplay mechanics, encounter types, and player experience
  • Reward tier system (tiers, names, percentages)
  • Reward distribution mode (pot-based, PvP, cooperative, hybrid)
  • Loyalty milestones, caps, and bonuses
  • Difficulty scaling and progression
PumpCat is the first module. Each new game increases demand for the token without increasing supply.
Third-Party Integration
GMYLD is an open platform. Third-party developers can build game modules that plug into the protocol — provided they use GMYLD as the staking token, output a gameplay result that maps to a release rate, and pass integration review.
Tokenomics
Total supply: 100,000,000 GMYLD · Fixed, never increases · Launch price: $0.01
Allocation
Bucket Tokens % Purpose
Rewards Reserve 80,000,000 80% Season budgets, daily pots, game rewards
Liquidity Pairing 10,000,000 10% Paired with USDC, protocol-owned LP
Market Ops 10,000,000 10% Collect USDC during demand spikes
Buy-to-Stake Rule
No OTC allocations. To stake, you buy from the DEX pool, then stake. Everyone enters through the same door.
Burn Mechanic
Burning functions as leveraged staking. Instead of locking a large amount, a player can burn a smaller amount and receive the same release effect as a much larger staked position.
Example: Burn 10 tokens = equivalent to staking 1,000 tokens for release calculations (10 × 100 multiplier). Staking is conservative — you keep your tokens. Burning is aggressive — permanent destruction, far less capital required for same yield outcome.
How Liquidity Grows
When hype buyers purchase aggressively but don't stake, the protocol can sell from Market Operations Inventory into that demand to collect USDC, then pair with Liquidity Pairing Inventory to add locked, protocol-owned liquidity. Speculation funds the protocol's infrastructure without diluting stakers.
Seasons
Seasons are the core time unit of GMYLD. Each season has a limited number of accepted users, a fixed duration, and a fixed Season Fund drawn from the Rewards Reserve.
Season Entry
  • Free access (FIFO): First in, first accepted until base capacity is full
  • Season Codes: Optional access codes if enabled for that season
  • Referral invites: Can exceed base capacity — each accepted user can invite others
Daily Pot Mechanics
Each day the protocol opens a Daily Pot — the maximum that can be distributed that day. The pot adapts based on demand.
  • Starts from a base pot size
  • Expands in controlled steps when demand is high
  • Shrinks in controlled steps when demand is low
  • Can never exceed the remaining Season Fund
Staking Rules
  • New deposits locked for a protocol-defined period (e.g. 72 hours)
  • Each season defines a minimum stake — falling below counts as an inactive day
  • Consecutive inactive days beyond threshold = removal from season (no more rewards, withdrawals still available)
Configurable Per Season
Base capacity, access codes, invite limits, minimum stake, season fund size, lock period, referral percentages, per-wallet daily caps, exit fairness thresholds, and active game modules.
The Daily Loop
You don't "claim APY." You participate in a game module and earn a result. That result determines how much you can release from the Daily Pot.
How It Works
  • Each game module defines its own tier or scoring system
  • The protocol does not prescribe tiers, names, or percentages — only that gameplay outputs a result mapping to a release rate
  • Release is paid from the Daily Pot
  • Some games use simple tiers (low/mid/high); others use PvP, scoring, or cooperative outcomes
Referrals
Referral rewards are paid from within the protocol share — not from the player's payout and not from the season budget. Direct referrers earn a percentage of referred user's gross release; second-level referrers earn a smaller percentage. Both are defined per season and per game.
Protocol Revenue
  • Protocol share on releases: Primary revenue — percentage from every release
  • PvP wagering fees: Configurable fee from each match or pot
  • Third-party terms: Revenue sharing between game developer and protocol
All protocol revenue is directed toward liquidity, season runway, or predefined protocol-support paths — never team profit.
Loyalty System
Loyalty rewards stake stability over time. Higher loyalty always improves outcomes — this guarantee is enforced at the protocol level.
Core Principles
  • Loyalty increases when you keep your stake stable across consecutive days
  • Each game module defines its own loyalty cap, milestone schedule, and bonuses
  • Adding new stake can lower loyalty — the new portion starts fresh
  • Loyalty milestones progressively improve earning potential
Protocol Guarantees
  • Loyalty is tracked per-wallet, per-game
  • Cannot be transferred, faked, or retroactively applied
  • Higher loyalty always improves outcomes vs lower loyalty at the same tier
  • Game modules cannot design loyalty that punishes long-term stakers
Reward Distribution
Different game modules may distribute Daily Pot rewards in different ways.
Distribution Modes
  • Pot-based: Rewards from Daily Pot based on gameplay results — first-come, proportional, or tiered
  • PvP wagering: Players compete directly; winners earn from losers. Protocol takes a configurable fee
  • Cooperative: Players work toward shared objectives; rewards based on collective outcomes
  • Hybrid: Daily pot for base rewards + PvP for bonus rewards
The protocol enforces the pot cap and per-wallet limits regardless of the distribution mode chosen by the game module.
Exit Fairness Rules
⚠️ Important: Read this before staking. GMYLD is designed for seasonal reward release — exits have fairness rules during extreme price moves.
Reference Cost
Each wallet has one blended Reference Cost for its active stake. New deposits update the blended entry price, with larger deposits influencing it more.
Normal Exits
Withdrawals are available after the lock period ends (e.g. 72 hours minimum). There are no restrictions during normal price conditions.
If Price Is Far Above Your Entry
If market price is meaningfully above your Reference Cost, withdrawals may be limited to roughly the entry value you originally put in. Any difference can be forfeited into protocol-support allocations.
Where Forfeited Value Goes
  • Liquidity strengthening
  • Future season runway
  • Redistribution systems (if enabled)
This rule exists to keep staking aligned with seasonal yield release while still allowing exits. It is not a fee — forfeited value goes to the protocol, not the team.
Glossary
Term Definition
Season Fund The season's total reward budget, drawn from the Rewards Reserve
Daily Pot The maximum reward amount that can be distributed on a given day
Eligible wallet A wallet meeting the minimum stake requirement that has not been removed
Loyalty A per-wallet, per-game stake stability score that improves earning potential
Module A game that implements the GMYLD protocol framework
Reference Cost Your blended entry price used for exit fairness calculations
Burn leverage Burning tokens to produce the same release effect as staking a much larger amount
Protocol share A percentage taken from every reward release, defined per game module
Reward distribution mode The method a game uses to split the Daily Pot among players
Protocol-support path A predefined destination for protocol revenue (liquidity, season runway, etc.)
GMYLD as a Playing Field for Autonomous Agents
The AI agent ecosystem has a supply problem. Infrastructure, frameworks, and tooling are shipping faster than the number of meaningful economic surfaces agents can actually interact with — and new agents, new frameworks, and new capabilities arrive every week. But fast-moving doesn't mean complete. Most agent deployments today still operate on relatively static surfaces: deposit here, withdraw there, follow this wallet. The full decision-making capacity these agents have is underused, and the environments they plug into — passive staking, simple swaps — don't ask much of them. Compared to that, active yield mechanics are both more interesting and more exposed to risk, which is exactly why the design of the surface matters.
What Agents Can Do Here

Every decision in GMYLD reduces to an observable state and a set of actions: monitor pot size, evaluate participation levels, assess risk of entry, decide when to stake more or hold. These are exactly the kinds of loops agents are built for. An agent with wallet access can maintain a staking position, protect loyalty streaks across seasons, time entries into daily pots based on participation levels and pot size, and manage in-game spending across module economies — items, upgrades, and mechanics that affect yield release — without any human intervention.

It's also worth noting that agents don't need human direction to participate here. A sufficiently configured agent can discover the protocol, evaluate the mechanics, enter a season, and manage a position from start to finish without a human ever touching the interface. The games are designed for people, but nothing about them requires one.

In-game economies across GMYLD modules will also include items, upgrades, and spending mechanics. Agents are ideal consumers of these — they can optimize spend-to-yield ratios in ways human players rarely do consistently, making them natural participants in the deeper layers of each module's economy.

Bidirectional Signals: Agents Follow Humans, Humans Follow Agents

One of the more interesting dynamics we're building toward is the signal layer. A human player with a strong seasonal performance history becomes a signal worth observing — an agent can mirror that strategy, or use it as one input in a broader model. A high-performing agent becomes a delegation target — a human with capital but limited time to play can instruct an agent to participate on their behalf, collect yield, manage loyalty, and report back.

This creates a two-way market: experienced human players gain value as data sources. Consistent agents become infrastructure for passive participants who want yield exposure without active management. Neither replaces the other — they coexist and amplify each other's value. People could follow agents the same way they follow traders — and agents could request access to human tactics the same way copy-trading platforms work today.

Who This Opens the Protocol To

The honest target here is people who have funds and want yield but don't want to manage a daily game. Right now that person has two options: passive staking with shrinking APY, or sitting out entirely. With agent delegation, they get a third path — set a risk profile, point an agent at the protocol, and participate in active yield mechanics without touching the interface. The agent plays. The owner benefits. The protocol gets a participant who is consistent and capital-efficient.

AI agents already trade across CEXs and DEXs, take positions in prediction markets, follow on-chain signals, copy successful wallets, and manage yield portfolios. The tooling exists. What GMYLD offers is an active economic surface — not passive deposit mechanics, but real decisions with real stakes that benefit from intelligent, consistent play. That's a genuinely underserved niche for agents that already exist and are looking for more to do.

What We're Building Toward

We plan to expose GMYLD's state and action surface in a format built for programmatic consumption — structured state feeds, action schemas, and a simulation environment for testing strategies against historical season data before deploying real capital. We're also planning an opt-in agent leaderboard: separate from human rankings, transparent, and visible to anyone tracking autonomous strategy performance across seasons.

The protocol works without any of this — human players from day one, no agent dependency. The agent layer is additive. But the fit between active yield mechanics and autonomous decision-making is real, and the market of agents looking for economic surfaces worth plugging into is underserved enough that we intend to be one of the answers.

Capability What It Means for Agents
Daily pot mechanics Timed decision loops agents can optimise autonomously
Loyalty scoring Long-horizon strategy agents can manage without fatigue
In-game economies Spend-to-yield optimisation surfaces for agent consumers
Signal layer Agents follow humans; humans delegate to agents
Agent leaderboard Transparent performance tracking for autonomous strategies
Simulation mode Backtest strategies before deploying real capital
GM/YLD — Leaderboard
Game
# Wallet Game Yield Released USD Value
# Wallet Top Game Total Staked USD Value
# Wallet Favourite Game Current Streak Best Streak
# Wallet Game GMYLD Burned Yield Gained
# Wallet Referrals Referral Yield Active Refs
GM/YLD — Blog
Story5 min
From Gold Fever to GMYLD: what we learned building in web3 gaming
Gold Fever started as a dream a lot of web3 gaming founders shared: build a real, high-quality game with blockchain economics. What happened next shaped everything we do now.
2026-03-08Read →
Developer5 min
Building games on GMYLD: a guide for third-party developers
Building a web3 game from scratch means solving two problems: making a fun game AND building sustainable tokenomics. Most teams are good at one, not both. GMYLD separates these.
2026-03-07Read →
Protocol5 min
Seasons, daily pots, and loyalty: why time-bounded yield is more sustainable
Every yield protocol that offers unlimited emissions faces the same end: inflation outpaces adoption, the reward token loses value, yields collapse, participants leave.
2026-03-06Read →
Opinion5 min
The problem with web3 gaming (and how to fix it)
Axie, StepN, DeFi Kingdoms, Pegaxy — the pattern repeats so consistently it should be a case study in business schools. Web3 gaming has a body count.
2026-03-05Read →
Education5 min
Gamified staking vs passive staking vs yield farming: which is right for you?
Three ways to earn yield. They look similar from a distance — you put in capital, you get yield — but the mechanics, risks, and daily experience are completely different.
2026-03-04Read →
Strategy5 min
Burn vs stake: two strategies for GMYLD yield
GMYLD gives you two paths to yield. Stake tokens and keep them — conservative. Burn tokens for 100x leveraged exposure — aggressive. Here's the math on both.
2026-03-01Read →
Game Module5 min
What is PumpCat? The first GMYLD game module explained
PumpCat is a daily game where you complete 7 encounters to determine how much yield you release from the GMYLD Daily Pot. Better performance = higher tier = more tokens.
2026-02-25Read →
Protocol6 min
How GMYLD works: the complete guide
GMYLD is a protocol that releases staking rewards through games instead of passive APY. Fixed supply of 100M tokens, season-based budgets, daily pots. Here's how it all fits together.
2026-02-21Read →
Education4 min
Why passive staking yields keep shrinking (and what comes next)
If you staked SOL in early 2022, you were earning roughly 7–8% APY. By 2025, that had compressed to around 5.5–6.5%. The direction is clear: down.
2026-02-18Read →
Protocol4 min
What is gamified staking? A new model for DeFi yield
Gamified staking is a model where rewards are released through gameplay, not through passive accumulation. Instead of locking tokens and waiting, you stake tokens and play.
2026-02-14Read →
Opinion5 min
Yield farming is dead. Here's what killed it — and what's replacing it.
Let's be honest about what happened. Between 2020 and 2022, hundreds of yield farming protocols launched with the same pitch: deposit your tokens, earn insane APY, get rich.
2026-02-10Read →